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 Headmen Old Flesh Edition

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Virgo Cat
Nombre de messages : 1042
Age : 21
Localisation : France
Emploi/loisirs : Mapping
Jeux préférés : SS
Date d'inscription : 2010-07-31

Headmen Old Flesh Edition Empty
PostSubject: Headmen Old Flesh Edition   Headmen Old Flesh Edition Icon_minitimeSun 17 May 2020 - 21:50

Headman Old Flesh Edition
Enemy Resource - TSE 1.07 | Replacement TSE 1.07/Rev

Overall datasheet

Quote :
Author : ZynChroMaTiK and Rakanishu
Version: 1.00
- Enemy Resource for mappers
- Enemy Replacement Mod
Creation date: 17. May 2020
- Resource: Serious Sam The Second Encounter V1.07
- Replacement: Serious Sam The Second Encounter V1.07, Serious Sam Classics: Revolution


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Click on the image to enlarge it

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Click on the image to enlarge it


Resource mod:
- Enemy resource for mappers and modders.

Replacement mod:
- This is a replacement mod of original Beheaded enemies.
Note: the replacement mod doesn't support custom attachments, as long as the custom attachments must be set up through the SDK. That's why there exists a resource mod.

- All source files related to the Headman Old Flesh Edition. Textures, models and source code included.

Revolution Replacement Mod:

Additional information

1. Install and use

  1. Extract "Headman_Old_Flesh_Edition_TSE_VX.XX" content in Serious Sam - Second Encounter main directory.
  2. Open Serious Editor.
  3. In your virtual tree, create a new folder.
  4. Press right click in your virtual tree and click insert item.
  5. Seek out Classes\AlphaHD\HeadmanAlphaHD.ecl.
  6. Open your world.
  7. Drag and drop the EyemanAlpha from your virtual tree.

2. Notes

Netricsa data:

- As long as implementing the model display in netricsa message requires to edit GameMP.dll,
  this version can not display the models with new textures.

User note:

- To be able to make your own enemy class, you must
 invoke the function InitParticles(); in MainLoop in

- For any question, you can ask ZynChroMaTiK or Rakanishu
 ZynChroMaTiK#7640..............(Discord Tag)

3. Changelog

* Release

Steam Workshop
Showcase @ Mentalcorps
My latest campaign: Jacob's Rest
To support my work you can donate me if you want.
Contributeur du jeu Serious Sam: Revolution et du mod STM (pour SSSE)
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